Command actions

The actions the dashboard, rules and chat send, with their arguments.

ActionArgumentsWhat the module should do
toggle_caveboton: true or falsestart or stop cavebot, targeting and spells
pause_cavebotnonestop them
goto_labellabeljump to a label of the loaded route
load_routeroutefinish the label, go to the depot, load the route
go_depotnonewalk to the protection zone and stop there
refillnonerefill supplies at the next check
logout_in_pznonelog out when in a protection zone
reload_botnonereload the bot's scripts
capturenonetake a screenshot now
chat_replyto, textsend a private message
cast_exivatargetcast exiva on the target and report the answer

Results

Write one result per command to outbox/results.json:

[{ "id": 812, "ok": true, "message": "route loaded" }]

An action the module does not know gets ok: false and the message not supported on this client. The command log shows it, so players see what their server supports.